Of hard games, accessibility and Easy Modes

It’s this time of the year again. FROMSOFTWARE, japanese gamedev studio most famously known for their “Dark Souls” series have made another game.And just like Christmas happening every year, this too caused the ever same reaction to their releases since their first iteration of “Dark Souls” hit mainstream appeal in 2011. It opened the floodgates…

A closer look: Stonekeep (1995)

Several years after originally playing this game, I finally managed to have another go and complete it. Don’t even remember why I stopped playing it back then, to be honest. I’m pretty sure it wasn’t a lack of enjoying the game. So, after having finally beat it, I think I’ll collect some of my thoughts…